So I'm writing this entry in a blogging client I just installed, called LogJam, on my netbook, which as of Monday night runs the Xfce version of CrunchBang Linux. Until a few months ago my nerdy tendencies and know-how had been declining for many years; I'd wanted to be a programmer when I was much younger but ended up focusing on writing music, photography, an arts degree, all sorts of other things. I always used computers heavily but they became simply a tool to me.
It's now a few years since I dropped out of my arts degree, and I'm thinking of going back to uni to study something more technical, so late last year I tried Linux on one of my own computers for the first time (Ubuntu Netbook Edition). It was okay. A lot of things didn't work, and it was slower than Windows XP, but I really liked the customisable user interface and it was a good way to start forcing myself to learn Unix terminal stuff. It didn't take long before I grew tired of Ubuntu and wanted something faster, leaner, more customisable and... well, 'more geeky'. Something that I would really enjoy getting my hands dirty with, trying to optimise and improve it, and thus getting back into really tinkering with computers along the way.
I had picked Ubuntu because it is the most visible choice for user-friendly Linux, and I think it was a good pair of training wheels, but having gotten past that stage, CrunchBang just somehow looked like 'the one for me'. Kind of like when I picked out my guitar in the shop years ago... it was the first one that caught my eye after walking in and even after looking at others, I knew it was mine. I've spent the last few nights working out the kinks, plenty of time in the terminal interface, getting the touchpad to work correctly, fiddling with Unix/Linux/Debian/Xfce configuration stuff; tonight I tried out an alternate kernel version. It's been a good learning experience and now that the setup nerdiness is mostly done, I have a great OS environment to use day-to-day on my netbook that is way more responsive than Windows or Ubuntu was; even videos play back more smoothly. Xfce is frankly marvellous.
The one thing that isn't great (also goes for Ubuntu and all other Linuxes as far as I know) is that I have no control over colour output in the video drivers - in Windows I adjusted the gamma/brightness curves for each colour channel independently to compensate for my netbook screen's rather washed-out blue-tinged response. In Linux all I can adjust is the gamma factor with a command-line utility, which doesn't really cut it. So I just have to live with it, but it's only a minor drawback. Maybe, in time, I will have the expertise to craft a solution myself!
Den of Denley
My thoughts on anime, movies, music, games, the interwebs, badgers, soft drinks, and my music, photography and life (such as it is). A textbook blog, perhaps.
01 June 2011
17 April 2011
Last Exile
I saw this show mentioned in passing online; like Index it just happened to look like something I'd enjoy – in this case, a steampunk setting and large airships duking it out.
Claus and Lavie are two orphans from Norkia, part of the kingdom of Anatoray which is engaged in a perpetual war of attrition with neighbouring Disith, largely consisting of gigantic air battles. Overseeing the war is a mysterious, highly advanced group called the Guild, who also maintain the 'Claudia units' that enable flight for registered ships and can revoke these units at will. Claus and Lavie are, respectively, the pilot and navigator of a vanship, a small aeroplane-like flying vehicle they use to carry out errands for the townspeople.
As they are competing in a vanship race, another pilot is killed nearby by the Guild while transporting a young girl to an unregistered ship named the Silvana, revered as the 'unsinkable battleship'. The teenagers complete this mission and decide to stay on the Silvana to make sure the girl is okay; they quickly become caught up in the mission of the Silvana's captain, Alex Row, to defeat the Guild. This takes them further and further from home, but closer to their long-time dream of piloting a vanship through the Grand Stream – a notorious, turbulent section of sky that separates Anatoray from Disith.
The visual design is great. Understated colouring lends an old-timey feel which complements the steampunk designs nicely. Locations, ships and characters are detailed and refined. The extensive use of CGI imagery for exterior shots doesn't clash at all with the cel animation, and in fact gives the ships and air battles a realistic sense of bulk and fluidity. The sound design is also of a high standard, again quite realistic and effective, often sounding more like a big-budget American sci-fi series than an anime. If there is a weak point in the whole aesthetic package, one might point to the soundtrack, which certainly has great moments of fanfare and excitement but isn't particularly memorable. If anything, in quieter scenes the lack of music is probably an advantage for the show's atmosphere, given the overall style.
Last Exile is one of those shows that feels like it could easily be condensed into a longish movie without really sacrificing much of the story. Considering its 26-episode length, it's absolutely something that should be watched in a relatively short period of time. It's quite slow-paced; battles can last for a couple of episodes at a time, and there are plenty of supporting characters that get a fair amount of development. But it's far from boring – it's a patient, well-structured show that sets up plenty of mysteries as its protagonists encounter the wider skies around their homeland, and answers them at just the right pace up until the finale. The protagonists' unfamiliar situations are never used as an excuse to spoonfeed background on characters or politics to the viewer, so we do learn everything along with them. Other than the two leads perhaps spending a little too much time in emo mode, said characters are likeable and interesting enough, especially the two Guild members who allow themselves to be captured and eventually befriend Claus and Lavie.
I will say that the ending is a little loopy, and more overblown than I was expecting; it reminded me somewhat of a certain [edited out due to potential spoileriness] movie. Certainly satisfying, and appropriate to the show's epic story, though I might have preferred something a little more restrained and realistic, perhaps focusing more on individual characters and their stories. I was happy to learn that there is a second series on the way, with all new characters in the same world. Until then, I heartily recommend Last Exile. It's a unique breath of fresh anime air.
16 April 2011
A Certain Magical Index / A Certain Scientific Railgun
(Toaru Majutsu no Index & Toaru Kagaku no Railgun)
Although I have a long list of acclaimed anime from the last decade or two that I intend to plow through, lately I find myself more often just watching new shows put out by fansub groups that I follow. I am not a big fan of having to watch things week to week; normally I start watching when a series has just finished or, as in the case of Magical Index, when a season is at least in its second half. I hadn't heard anything about this one from anyone, nor had there been any mention from my favourite reviewers, but the premise looked vaguely like my kind of thing – something like Heroes or X-Men in a high-school anime setting, adapted from a series of light novels.
The bulk of these two shows takes place in Academy City, a district of Tokyo inhabited by two million esper students - people with special abilities that are scientifically classified and rated. One of these students, Touma, a Level 0 who has no visible powers so far, encounters a strange girl named Index, who turns out to be a member of a branch of the Church of England called Necessarius – a shady group with the responsibility of using ordinarily prohibited magic to protect the world from evildoers. She's on the run from mysterious attackers and Touma, getting caught up in her predicament, discovers that his right hand is the "Imagine Breaker", with the power to completely dispel supernatural forces and abilities on contact, be they magical or scientific in nature. Naturally, being a selfless do-gooder protagonist, he ends up involved in several international plots and city-threatening incidents, meeting members of different (usually oddly violent) Christian sects and other nasty organisations on the way.
He also comes across Misaka Mikoto, another high-schooler who is somewhat famous for being one of the few Level 5 espers in the city. She has the power to control electricity and can use this to fire small metallic objects (usually coins) rather like a railgun. Misaka gets her own spinoff novels and show, which some folks seem to prefer over the main series. It's a lot more light-hearted; even when things get serious in the show it seems to be handled in a more easygoing way than in Index, which is quite dark and heavy at times.
From what I understand, both shows follow the novels pretty closely, and are comprised of arcs that last for several episodes at a time. Most of the characters are likeable and engaging, with the exception of Index, who is possibly the most annoying titular character I have ever seen. By the end of the second season of Magical Index she is relegated to background comic relief and has almost nothing to do with the plotlines at all, for which I am thankful, although it is a mite silly considering the show's title. The visuals are great; lots of sparkly special effects, nice animation and art style, interesting character designs. Soundtracks are good too, including some excellent theme music.
I really enjoyed both Index and Railgun, but Index really lost a lot of its charm for me towards the end of the second season. Not sure why; probably has a lot to do with me catching up to the weekly broadcasts at that point. The plots became quite complex and not that fun to follow over a long period of time – these shows definitely benefit from being watched several episodes at a time, e.g. one novel's worth in one go. Or perhaps after 72 episodes (across both shows) it was just a bit much. Who knows; I'd still recommend. It's a well-done adolescent action sci-fi timekiller that delivers just what it promises; no more and no less.
Seriously though: worst ending ever on the second season of Index. Seems like it was just halfway through one of the books or something. No development, no closure or big climax, threads left weirdly unresolved. Disappoint. At least there's more coming.
19 January 2011
Arakawa Under The Bridge
It seems the shows I end up enjoying the most are often the ones I know the least about when going into them. I heard about this one on a reviewer's list of their favourite anime opening sequences from 2010, but not much was said other than something along the lines of it being quirky and charming, which is usually up my alley. It's an adaptation of a fairly long-running manga, and spans two seasons of 13 episodes each, both produced last year.
Young, successful business heir Kou walks along a bridge over Tokyo's Arakawa River one day and is set upon by a gang of 'eccentric' (says the fansub) youths, who somehow leave his pants attached to a column far above his head. While attempting to rescue them, Kou falls into the river and is himself rescued by Nino, a strange blonde who was fishing from the edge of the bridge. Kou's family motto says never to rely on anyone else, so he insists that she make a request of him in return - and she asks him to be her lover. In bewilderment, he agrees, and begins living on the riverbank under the bridge along with Nino and the other assorted nutcases that are her friends. The first of these that we meet is the chief or mayor of the area, who claims to be a 600-year-old mythical creature (a Kappa) despite obviously being a man in a costume, and who must give Kou a new name ('Recruit', or 'Ric' for short) before he is allowed to stay. Nino, for her part, claims to be a Venusian, and is named for the text on the front of her tracksuit (2-3, 'ni-no-san' in Japanese).
I really like this show, but I have a pretty hard time trying to define why, which I suppose is standard for me. Some of the characters are hilarious and lovable: in particular, Nino, who is forgetful, unhinged from reality, and disturbingly naïve for her age, and Star, a talentless musician in a yellow star mask who resents Kou/Ric for his relationship with Nino. The animation is fairly standard, certainly well-done but nothing unique, and is pretty much a straight adaptation of the manga's visual style, right down to Nino's peculiar, dead eyes. Ric's exasperation with almost everything the locals say and do is the source of much amusement, although a few of the characters are pretty stock-standard in this regard; e.g. P-ko, the river's fruit and vegetable farmer who fits the stereotype of 'cute and clumsy' and according to Ric is 'a walking catastrophe'.
I suppose the main thing that sucked me in is partly what I had heard about the show beforehand - that it is quirky and charming - and partly that it is damn funny. I really grew attached to the main characters and was eager to see further developments and new situations. There are some small story arcs, such as Ric's frustrating but endearing attempts to further the relationship with his 'lover', a planned commercial development on the riverbank in season 1 and a quest to fly everyone to Venus in season 2, but these arcs take a backseat to the day-to-day shenanigans. Most irritating, Season 2 comes to an abrupt end on pretty much a non-note, resolving nearly none of the tantalising suggestions of plot (including some hints of Nino's true past). Presumably the manga continues these threads, and I've sought it out and plan to read it. I have never actively read a manga before, but that's how much I want to know what happens. Hopefully there will be a third season of the show too.
Shiki
MasakoX and his Anifile review series are responsible for my watching this, and I am grateful. I suppose it falls into the 'horror' category, although it did not frighten me at all (that reaction seems to be limited to live-action stuff like Paranormal Activity or The Ring). However, it was definitely enjoyable.
I shall say right off despite it not being revealed until some way into the series: this is a show about vampires, which is always a plus in my book. I have a very guilty appreciation for vampires and their ilk - I read the first 11 Anita Blake books and part of the 12th before I realised I had just read a hundred pages of supernatural sexual tension and decided I'd had enough, and I do love True Blood. So if vamps are your thing, give this show a go. Like any good vampire story, it puts its own spin on the established mythology, keeping it fresh and exploring some interesting themes and ideas that I hadn't seen done with vampires before. The setting of an isolated village (at least they call it a village, but it's fairly large) is a nice change too, and is very relevant to the plot and many of the characters' attitudes and motivations.
The art style is really nice. Most of the characters have very unique designs (and ridiculous hairstyles), which definitely helps considering there are so many of them - I say most, because two of the main characters look nearly identical, and I didn't realise they were different people at first (mega 'Ooohhhh' moment). Everything is fittingly dark in tone and of course much of the show takes place at night, lit by supernatural auras or raging fires. The music is melancholy and haunting, and at random times I had some of the background themes floating through my head without knowing where they were from at first.
I can think of two downsides to this show. One is that the first half of the series is excruciatingly slow-paced; I can't imagine having to watch that part week to week. Perhaps this was necessary to build up the tension; I couldn't say for sure, but thankfully things pick up a lot in the second half, which I did largely watch weekly as it aired in Japan. The second flaw was that I just didn't feel connected to the characters. Everything felt pretty distant, and it took a while before I realised I was supposed to be already emotionally invested in what was happening rather than taking in some kind of setup or prologue. This could be because there is no real protagonist - the two characters who come closest to filling this role, in terms of being introduced to what is going on at the same time as the viewer, are both private characters who have plans and objectives that we don't always see. Other characters that discover things along with the audience are too annoying or minor to form a connection with.
Still, despite the above, I'd recommend this show. It has a unique, lamenting tone, and the plot and pace really do kick up a notch halfway through. At 22 episodes it's not too short to be shallow and forgettable, but not so long that it starts to drag and outstay its welcome. Worth watching for any vampire fans. (Twilight fans need not apply; these nasties are the real deal.)
Two short anime series, 2011.01
Midori Days
I'd heard about this one quite some time ago from an ex but never really thought about watching it, until I was given a Minotaur gift voucher and found that it was one of the very few things on the shelf that a) came well-recommended and b) I hadn't already seen. This is a show about a high school delinquent who never has any success with girls but wakes up one morning to find that his right hand has been replaced by one - in fact, it is a girl that has had a crush on him for a long time but of whom he is completely unaware.
Not really a great deal I can say about this show. It's not bad. It's funny, and cute, never sinks to the obvious joke, and is over soon enough. The romance, such as it is, feels pretty contrived and unbelievable, but perhaps that's just because Midori is not my type. I found myself rooting for the other girl, who stood no chance from the beginning. Never a good sign. I'd recommend Midori Days as an easygoing time-killer if it sounds like your thing.
Seitokai no Ichizon (The Student Council's Discretion)
Started watching this one with absolutely no clue what to expect; it just happened to be on a fansub group's RSS feed. Turns out it's another high school club/council comedy nonsense thing. My initial thought was that it was a retarded version of The Melancholy of Haruhi Suzumiya and not worth my time, but the show echoed that very thought in dialogue ten seconds later, which somehow convinced me to keep watching. So I suppose it's a parody of sorts - of other shows of its kind and of otaku life/culture in general - but only inasmuch as the fact that it is adapted from an actual manga would allow.
This is the first anime of the 'moe' variety that I have seen and will probably be the last. I'm pretty sure I could literally feel my brain rotting while watching. Being a self-aware reflection of tropes in manga and anime does not forgive unoriginality and being utterly boring. I suppose this show had its funny moments, and occasionally came close to engaging my interest in a couple of the characters, but overall... not worth the time.
08 January 2011
Black Swan
Just got back from finally seeing Black Swan. This is possibly the best film I've seen since Inception, but I'm going to have a hard time working out why. I guess my personal measure of movie greatness is how much of a reaction it left me with, and this one certainly had an impact.
Other than a single dissenter whose opinions usually diametrically oppose my own, the group I saw it with unanimously agreed that Black Swan is amazing. I think we were all a little shaky when leaving the cinema. A couple said 'I can't talk about this... I just have to go home.' One thing that everyone else said was that it was very scary and freaked them out. It didn't have this effect on me, perhaps because I've watched one too many freaky animes or because I'm just twisted, but it did have my pulse pounding from beginning to end. I was going to catch the Night Rider bus home but ended up getting a cab, because I just kinda wanted to be alone with my reaction.
I found myself thinking halfway through that I'd never seen a film with this particular tone before - frenetic, disturbed and unrelenting, giving a real sense of being unable to escape what is happening. I think the editing and sound design were mainly responsible for this. Normally I'm not a fan of loud, unsubtle musical scores and atmospheric sound, but here it really worked. Every single relief of tension in the film was a little less relief and a little more ominous than the previous, right up to the finale, by which point I was completely seduced and owned by the movie. Natalie Portman's excellent performance doesn't hurt either.
I've seen Black Swan compared to Perfect Blue, but I don't think this is very accurate. I see the similarities, but they are shared by quite a few films, and Black Swan pulls it off very differently and much better. It ends on a perfect note. I don't want to say anything about the plot of the film; I think it's better enjoyed knowing as little as possible. Since it's been out in the US for quite some time now, hints about the content and plot directions were well and truly hitting my ears by the time I saw it, and I wish they hadn't. Still, no big deal.
So yeah, drop everything and go see Black Swan, preferably late at night and in a nearly empty cinema. That is, unless you don't do well with slightly disturbing imagery and a dollop of body horror, because this film delivers on both counts.
Other than a single dissenter whose opinions usually diametrically oppose my own, the group I saw it with unanimously agreed that Black Swan is amazing. I think we were all a little shaky when leaving the cinema. A couple said 'I can't talk about this... I just have to go home.' One thing that everyone else said was that it was very scary and freaked them out. It didn't have this effect on me, perhaps because I've watched one too many freaky animes or because I'm just twisted, but it did have my pulse pounding from beginning to end. I was going to catch the Night Rider bus home but ended up getting a cab, because I just kinda wanted to be alone with my reaction.
I found myself thinking halfway through that I'd never seen a film with this particular tone before - frenetic, disturbed and unrelenting, giving a real sense of being unable to escape what is happening. I think the editing and sound design were mainly responsible for this. Normally I'm not a fan of loud, unsubtle musical scores and atmospheric sound, but here it really worked. Every single relief of tension in the film was a little less relief and a little more ominous than the previous, right up to the finale, by which point I was completely seduced and owned by the movie. Natalie Portman's excellent performance doesn't hurt either.
I've seen Black Swan compared to Perfect Blue, but I don't think this is very accurate. I see the similarities, but they are shared by quite a few films, and Black Swan pulls it off very differently and much better. It ends on a perfect note. I don't want to say anything about the plot of the film; I think it's better enjoyed knowing as little as possible. Since it's been out in the US for quite some time now, hints about the content and plot directions were well and truly hitting my ears by the time I saw it, and I wish they hadn't. Still, no big deal.
So yeah, drop everything and go see Black Swan, preferably late at night and in a nearly empty cinema. That is, unless you don't do well with slightly disturbing imagery and a dollop of body horror, because this film delivers on both counts.
21 December 2010
Thoughts on anime shows; 2010.12
Amagami SS
This hasn't quite ended yet - there's a bonus 25th episode to air on Christmas Eve - but the main story arcs are out of the way, so whatever. I almost can't admit to myself that I watched the whole series. It's based on a PS2 dating sim and follows a chap named Junichi as he wins the hearts of six different girls (one of which he doesn't seem to be interested in himself) in six alternate versions of the same time period, leading up to Christmas. There isn't much more to it than that.
Junichi has some kind of backstory revolving around a painful past rejection, but nothing is ever done with this; same goes for several other red herrings (what's up with Ayatsuji's sister, for example). Many extremely implausible things happen and I can only presume that the storylines are pretty much straight adaptations from the videogame. Junichi himself has very few redeeming traits; he's wimpy and uninteresting. I also would have much preferred three or four longer storylines rather than six short ones, but again, probably a purist adaptation thing.
Overall though, I still enjoyed the show, and I guess that's because it's very sweet and pleasant without being sickly (theme songs notwithstanding). I can only describe it as an extremely guilty pleasure. The show does seem to have quite a large following and I found fans in more than one of the (not anime-centric) online communities that I frequent, so at least I'm not alone!
Death Note
I had been aware of this series since forever but never really gave it much thought, and unfortunately it's probably because it is so popular. That was a mistake, cos I loved this show. Clever writing, and lots of fun twists and turns. After 37 episodes it started to drag a little but by the time it ended, I found myself wanting more. I won't bother summarising it since basically everyone has already seen it. I guess the only gripe I have with the show really is the almost arbitrary-seeming set of rules surrounding the notebook and shinigamis, which seem to have been designed for plot convenience more than anything else. Still, no big deal. I doubt I will ever again hear a line like "I'll take a potato chip... AND EAT IT!" made into something quite so dramatic.
Now and Then, Here and There
This is a short, grim show about an innocent boy who is unwillingly transported into a bleak, dry, war-ridden world. He is quickly caught up in a dictator's attempt to capture and manipulate Lala-Ru, a girl in possession of a magical water-producing MacGuffin pendant, and ends up in a village housing some survivors and rebels. In the meantime, kids whose families were killed by Hamdo the Villain have become members of his army and struggle with their loyalties. I'm not really sure what to say about this one. It's good, but it's not going to leave you in a good mood. It feels like what you might get if you took an older Miyazaki world (perhaps Nausicaa), sandblasted all the cheer and positivity away, and extrapolated on the negatives.
But it's certainly and engaging ride, and you do care for the characters. The visual style is quite simplistic and old-fashioned, somewhat like a kids' anime perhaps, which to me is probably a good thing - it balances out the subject matter and softens the touch rather than trivialising it or not doing it justice. It's been quite a while since I watched the show but I do remember good things about the soundtrack too. Cautious recommendation for anyone who thinks they're in the mood.
Ookami-san And Her Seven Companions
The prevailing thought I had while watching this show was that it's what Haruzi Suzumiya should have been. Quirkier and more light-hearted. Also annoyingly short (12 episodes). Ryoshi is an absurdly shy boy with a crush on Ryoko Ookami, a tough-talking tomboy who works for the 'Otogi Bank' - a high school club that loans out favours to students in need. Ryoshi ends up in the 'bank' too, and eventually demonstrates a brave and capable side that slowly wins Ryoko over.
Over its brief run, the show features both an overall story arc with serious themes and stand-alone episodes for more light-hearted stories (e.g. obligatory skimpy outfit contest). There's a decent amount of character development across a good range of different characters. The one thing that made me grind my teeth was the constant narration from the patronising voice of an omniscient old lady. Urgh. Be quiet. But after a while you get over it. This show is fun and heartwarming, and I just wish it were longer. Rockin theme tune too.
Next shows to be reviewed: Shiki, Outlaw Star, The Tatami Galaxy, Arakawa Under the Bridge, and maybe Welcome to the NHK if I get around to watching it. Movie reviews first, though.
This hasn't quite ended yet - there's a bonus 25th episode to air on Christmas Eve - but the main story arcs are out of the way, so whatever. I almost can't admit to myself that I watched the whole series. It's based on a PS2 dating sim and follows a chap named Junichi as he wins the hearts of six different girls (one of which he doesn't seem to be interested in himself) in six alternate versions of the same time period, leading up to Christmas. There isn't much more to it than that.
Junichi has some kind of backstory revolving around a painful past rejection, but nothing is ever done with this; same goes for several other red herrings (what's up with Ayatsuji's sister, for example). Many extremely implausible things happen and I can only presume that the storylines are pretty much straight adaptations from the videogame. Junichi himself has very few redeeming traits; he's wimpy and uninteresting. I also would have much preferred three or four longer storylines rather than six short ones, but again, probably a purist adaptation thing.
Overall though, I still enjoyed the show, and I guess that's because it's very sweet and pleasant without being sickly (theme songs notwithstanding). I can only describe it as an extremely guilty pleasure. The show does seem to have quite a large following and I found fans in more than one of the (not anime-centric) online communities that I frequent, so at least I'm not alone!
Death Note
I had been aware of this series since forever but never really gave it much thought, and unfortunately it's probably because it is so popular. That was a mistake, cos I loved this show. Clever writing, and lots of fun twists and turns. After 37 episodes it started to drag a little but by the time it ended, I found myself wanting more. I won't bother summarising it since basically everyone has already seen it. I guess the only gripe I have with the show really is the almost arbitrary-seeming set of rules surrounding the notebook and shinigamis, which seem to have been designed for plot convenience more than anything else. Still, no big deal. I doubt I will ever again hear a line like "I'll take a potato chip... AND EAT IT!" made into something quite so dramatic.
Now and Then, Here and There
This is a short, grim show about an innocent boy who is unwillingly transported into a bleak, dry, war-ridden world. He is quickly caught up in a dictator's attempt to capture and manipulate Lala-Ru, a girl in possession of a magical water-producing MacGuffin pendant, and ends up in a village housing some survivors and rebels. In the meantime, kids whose families were killed by Hamdo the Villain have become members of his army and struggle with their loyalties. I'm not really sure what to say about this one. It's good, but it's not going to leave you in a good mood. It feels like what you might get if you took an older Miyazaki world (perhaps Nausicaa), sandblasted all the cheer and positivity away, and extrapolated on the negatives.
But it's certainly and engaging ride, and you do care for the characters. The visual style is quite simplistic and old-fashioned, somewhat like a kids' anime perhaps, which to me is probably a good thing - it balances out the subject matter and softens the touch rather than trivialising it or not doing it justice. It's been quite a while since I watched the show but I do remember good things about the soundtrack too. Cautious recommendation for anyone who thinks they're in the mood.
Ookami-san And Her Seven Companions
The prevailing thought I had while watching this show was that it's what Haruzi Suzumiya should have been. Quirkier and more light-hearted. Also annoyingly short (12 episodes). Ryoshi is an absurdly shy boy with a crush on Ryoko Ookami, a tough-talking tomboy who works for the 'Otogi Bank' - a high school club that loans out favours to students in need. Ryoshi ends up in the 'bank' too, and eventually demonstrates a brave and capable side that slowly wins Ryoko over.
Over its brief run, the show features both an overall story arc with serious themes and stand-alone episodes for more light-hearted stories (e.g. obligatory skimpy outfit contest). There's a decent amount of character development across a good range of different characters. The one thing that made me grind my teeth was the constant narration from the patronising voice of an omniscient old lady. Urgh. Be quiet. But after a while you get over it. This show is fun and heartwarming, and I just wish it were longer. Rockin theme tune too.
Next shows to be reviewed: Shiki, Outlaw Star, The Tatami Galaxy, Arakawa Under the Bridge, and maybe Welcome to the NHK if I get around to watching it. Movie reviews first, though.
21 November 2010
Space Invaders Infinity Gene
This game has sucked me in like an evil temptress who aims to drain the life out of me. Sorry if this 'review' ends up sounding like an ad, but that's just how good it is.
It's like a cross between the original Space Invaders and a modern Japanese vertical scrolling shooter; in fact the early parts of the game are spent watching the gameplay evolve from the former to the latter. It's available on iOS, XBLA and PSN. I paid only a few dollars for it on my iPod Touch but would have probably handed over $30 if I'd known how much fun I'd have with it.
The game's main campaign lasts for eighteen levels, starting off short and sweet and ending in a series of epic boss battles. I thought that was it, and that all that was left was to play the same levels again on medium and hard difficulty, but no - another thirty levels are unlockable, as well as several that can be bought as downloadable content, forming a second nonlinear campaign. The game can also generate new levels based on music tracks in your library, which can then be rated online. For a low-priced downloadable game, this thing is huge and full of variety, and has a ton of replay value.
The main mechanic for racking up points is keeping your 'chain level' up; that is, killing enemies or their bullets continuously in order to multiply points you earn. Stop blowing up bad guys for about three seconds and your multiplier resets. This adds a lot of strategy to the game when combined with the 7+ different weapons you have to choose from - you learn little tricks to stop the chain from resetting and have to place a lot of shots strategically. Hitting everything as quickly as possible is not the answer! Of course this has to be done while dodging a sea of projectiles and enemies that come in classic preprogrammed waves.
The graphics are incredibly simple; an updated version of the classic monochrome Space Invaders style with some background colours and simple vector graphics thrown in. Sometimes the lack of colour can make it difficult to differentiate important things from each other, but learning to do so was part of the fun for me. At times I lose visual track of where my ship is and just have to keep playing on instinct; somehow it usually seems to work out okay.
The soundtrack is rockin'. Good with headphones. Goes well with the 8-bit-style sound effects.
If it isn't clear by now, I recommend this game to anyone who owns a system for which it is available. I've only played the iOS version but it looks pretty similar on the consoles from what I've seen.
FWIW, according to GameCenter I have the 21st highest overall score at this point since that leaderboard went live - just over 18 million, on a run from levels 1-1 to 3-3 using the Gravity weapon on hard mode. Gravity is the best weapon. I'm just saying. Yeah. Maybe I've been playing this too much.
06 November 2010
Anime movie reviews, 2010.11
In alphabetical order...
King of Thorn
There are more twists than you can poke a stick at, and the story frolicks along at a good pace - sometimes a little too fast for its own good. It really felt as though scenes were missing at a few points, or perhaps I just blinked and missed something important one too many times. There are probably a couple too many characters overall, spreading the audience's attention thin, and so the bond between the girl and one of the other survivors ends up being nowhere near as poingnant as it should be. Other than the pacing and character development, the main flaw to me was that the story couldn't seem to decide whether it was foremost a sci-fi or a psychological thriller, and by the finale, it's an awkward combination of both.
Still, the awkward combination manages to be fairly entertaining overall, and there are plenty of epic visuals throughout. Worth a look. Minus one point for absurdly blatant Resident Evil ripoff; you'll know it when you see it.
Professor Layton and the Eternal Diva
The story and setting is entirely in keeping with those of the games, and the formula is tweaked just right to suit a feature film. Layton and Luke are invited to an opera performance featuring one of the professor's former students, but the opera turns out to be a front for an evil ploy to find the secret of immortality, or so it seems. There are some token puzzles early on (we even get a giant puzzle counter in the same format as the games) for the characters to solve, but these pretty much fall by the wayside halfway through the film, leaving it to focus on the characters. Speaking of which, other than Layton and Luke, Dr Shrader is the only familiar face here, which makes sense since the film is set before the games. Still, it would have been nice to see Inspector Chelmey, at least.
The art style is identical to that in the games, and the character designs are as varied as ever. I have read complaints that the film ends up relying on CGI too much towards its conclusion, and I'd agree, but it's not that it's out of keeping with the games at all (plenty of CGI mecha madness in the new game). The problem is that it just doesn't fit in with the cute, ultra-simplistic style that the characters are drawn in. No huge deal in the end, though. The story wraps up in the standard gooey emotional manner, tying everything up in a nice yet bittersweet knot. This movie was charming, and a perfect companion to the game series. I was really hoping they would explain what the hell a "picarat" is, though. Oh well.
Redline
Our main main JP is a slightly crooked racer paid by the mob to lose the Yellow Line race (which opens the film), putting him out of contention for the prestigious Red Line race. His engine does explode during the race, but due to the illegal and dangerous nature of Red Line, two of the successful entrants pull out, putting JP and his absurd hairstyle in the race by default. The bulk of the film consists of preparation for the event, some confusing intergalactic politics and violence, and encounters with another sexy entrant who has apparently idolised JP for years. The supporting characters and opposing race teams, mostly aliens, are all hilarious and highly imaginative. The climax of the film is of course the big race, and it's a long one, interspersed with more (frankly needless) politics and a completely nonsensical battle between two giant monsters. I really had no idea what that was all about.
So yeah, only two races, one of which is short and sweet. But they are all that is needed, really. The thing about this movie is the style, just the amazing visuals. So much work must have been poured into every high-contrast, high-colour, extreme-motion frame that it blows my mind. Keyframing is barely evident, which is in contrast to a lot of lazily done anime where objects can appear to jerk from point to point (I'm looking at you, Ponyo, even though you are super cute). Here, everything is fluid, smooth, organic and violently colourful, to the point where you can nearly forget about the story. All I could say on exiting the theatre was 'I don't know what I just saw, but it was pretty'.
'Visual feast' would be a horrible understatement; watching this movie on drugs would probably open an interdimensional portal. Bonus points for excellent, lawl-worthy final shot.
Summer Wars
Not that the movie was bad at all. It was great, and one hundred percent aimed at today's digital generation of adolescents. Plot is somewhat too complex to really explain here, but basically it revolves around an Internet virtual world called OZ, which I suppose is designed to be an exaggerated version of Facebook or Google or something, to the point where governments rely on it and nobody under the age of 40 can live without it. Anyhoo, kid is roped into pretending to be a girl's boyfriend and taken to her grandmother's birthday, kid's OZ avatar gets hacked and stolen by a mysterious virtual aggressor, things turn global, the entire Internet teams up to wage pixellated war in frankly bland 3D environments, and it takes the unconnected folks at granny's house way too long to catch on to the importance of what is happening. Many silly hijinks, ominous family dramas and down-to-the-millisecond suspense moments ensue.
There's nothing particularly bad about this movie at all; it doesn't do anything wrong. It just doesn't do anything amazing either, as far as I'm concerned. Visually well done but pretty by-the-books. Perhaps it was that I had recently watched Durarara!!, which covered some of the same ground in a darker and less linear style. In any case, Summer Wars will be fun for anyone even slightly nerdy.
...That's it for now. Got a bunch more lined up to watch. Til next time! ^_^
New energy drinks for the addicts
First up, there's this guy, who is made of win and awesome.
Non-carbonated, basically no sugar, contains milk thistle? I can't say I ever heard of milk thistle before. I really had no idea what to expect, but Rockstar Recovery won me over. It's supposed to be a combination of a sugarfree energy drink and something like Berocca, I guess. The flavour isn't strong at all, and suits not being carbonated. After getting used to this, I went back and tried some citrus Rockstar, which used to be my favourite variety, and.. well, geez. Pure sugar. What was I thinking? I had already half-transitioned over to sugarfree drinks when Recovery appeared, so the timing was good.
Then there are these two:
I was hoping the lemon Mother would be a nice replacement for lemon V, which has pretty much vanished. It's not quite as good, sadly. Better than the default variety, but not up to the standard of Mother Surge (the orange one). Kind of a little too sickly sweet; not lemony-sharp enough. Steering away from sugary drinks now anyway.
Low-carb Mother is pretty awful. It's not even sugarfree but it tastes like fail and something that went off. The sweetness that is there has a rather weird, artificial tinge to it, certainly moreso than sugarfree V, Rockstar or Red Bull, and the overall flavour is just... well, difficult to describe, but not very good. Do not bother!
I was too lazy to take a photo of a can of Wicked. So far I've only ever seen it on shelves in Woolworths/Safeway, where it is frequently on special, to the tune of $7.50 for three litres. Lasts me a few days, that does. Unfortunately it has that typical overly-creamy-sweet generic no-name energy flavour, and is of course full of sugar (more than Mother, less than normal Rockstar). Bad sauce; I should stay away.
Non-carbonated, basically no sugar, contains milk thistle? I can't say I ever heard of milk thistle before. I really had no idea what to expect, but Rockstar Recovery won me over. It's supposed to be a combination of a sugarfree energy drink and something like Berocca, I guess. The flavour isn't strong at all, and suits not being carbonated. After getting used to this, I went back and tried some citrus Rockstar, which used to be my favourite variety, and.. well, geez. Pure sugar. What was I thinking? I had already half-transitioned over to sugarfree drinks when Recovery appeared, so the timing was good.
Then there are these two:
I was hoping the lemon Mother would be a nice replacement for lemon V, which has pretty much vanished. It's not quite as good, sadly. Better than the default variety, but not up to the standard of Mother Surge (the orange one). Kind of a little too sickly sweet; not lemony-sharp enough. Steering away from sugary drinks now anyway.
Low-carb Mother is pretty awful. It's not even sugarfree but it tastes like fail and something that went off. The sweetness that is there has a rather weird, artificial tinge to it, certainly moreso than sugarfree V, Rockstar or Red Bull, and the overall flavour is just... well, difficult to describe, but not very good. Do not bother!
I was too lazy to take a photo of a can of Wicked. So far I've only ever seen it on shelves in Woolworths/Safeway, where it is frequently on special, to the tune of $7.50 for three litres. Lasts me a few days, that does. Unfortunately it has that typical overly-creamy-sweet generic no-name energy flavour, and is of course full of sugar (more than Mother, less than normal Rockstar). Bad sauce; I should stay away.
05 November 2010
Rebirth
So I figured I'd start a semi-new blog at blogspot. Semi-new because it'll be somewhat a continuation of what my LiveJournal has become (with more reviews and musings rather than personal journaly things) while hopefully being more active and broader in scope than the LiveJournal. I'll mirror the content at both pages for now.
I created a new Blogger account and was surprised to find that 'oscarfrancis' was already taken as a URL. By me, apparently. The last post on that blog was seven and a half years ago, and the whole thing is full of ghastly teen angst and nonsense. Some things have changed a lot since then - my tendency for violent mood swings, confusion and rapid changes of plan has mostly vanished - but a lot has stayed the same. Such as my lack of motivation to really give creative endeavours the attention they need. I'd say 'wow, this has sprung me into action; musical/photographical laziness ends today' but I'd really hate to be lying to myself in the same way eight years later. If I write about creative accomplishments, it'll be after they happen, not before.
Anyhoo, I'd like this blog to be upbeat and varied, covering my thoughts on whatever media I'm consuming - and there is a disturbing amount of that - as well as other observations on life and this crazy city. I like to think I have a little more of a life than I did eight years ago. I have money now, which has come in handy on occasion. Here's a choice quote from November 2002:
"Due to my pathetic lack of a job and money, every weekend it's a tough choice between movies, and guitar strings. How the hell am I supposed to learn guitar with only five strings?" - 02.11.02
How indeed. I can't even remember being that poor. I'm still trying to save money now, but I'm not exactly living week to week, or off pocket money for that matter. I'm also less afraid to venture out of my smelly, disgusting cave of an abode.
I created a new Blogger account and was surprised to find that 'oscarfrancis' was already taken as a URL. By me, apparently. The last post on that blog was seven and a half years ago, and the whole thing is full of ghastly teen angst and nonsense. Some things have changed a lot since then - my tendency for violent mood swings, confusion and rapid changes of plan has mostly vanished - but a lot has stayed the same. Such as my lack of motivation to really give creative endeavours the attention they need. I'd say 'wow, this has sprung me into action; musical/photographical laziness ends today' but I'd really hate to be lying to myself in the same way eight years later. If I write about creative accomplishments, it'll be after they happen, not before.
Anyhoo, I'd like this blog to be upbeat and varied, covering my thoughts on whatever media I'm consuming - and there is a disturbing amount of that - as well as other observations on life and this crazy city. I like to think I have a little more of a life than I did eight years ago. I have money now, which has come in handy on occasion. Here's a choice quote from November 2002:
"Due to my pathetic lack of a job and money, every weekend it's a tough choice between movies, and guitar strings. How the hell am I supposed to learn guitar with only five strings?" - 02.11.02
How indeed. I can't even remember being that poor. I'm still trying to save money now, but I'm not exactly living week to week, or off pocket money for that matter. I'm also less afraid to venture out of my smelly, disgusting cave of an abode.
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